Thursday, February 28, 2008

Tournament update 1

We have decided to conduct the tournament in the evenings after classes. The 1st posters for the tournament will be put up soon. Once we get the list of clans interested, the schedule will be put up. There will be a maximum of 2 games per day except during weekends.

Based on the number of teams in 1st and 2nd year we will be having round robin among them and only select few teams will be allowed to play the elite teams of 3rd year and 4th year.

All assist will be provided for new clans by Jithin R J. His contact number is 9895580142.

The match referees are:
Utsav Shenava, the head referee.
Siddharth Ranjan Bakshi
Sreejith J S
Sagar Kumar
Mayank Mathur

This is a tentative list and more referees will be added shortly. The referees will be incharge of the proper conduct of each game. Their decision will be final. Various recorded games, POVs, configs and playbook strats are available. More details will be posted by R J himself in this blog.

Each win will get the team 2 points, draw 1 point and a loss none.

There are certain rules that have been edited and added as per the request of certain people. They are:
1. public chat is allowed, as long as it is done in a decent and/or humorous way.
2. a maximum of 1 fag break allowed in a match, the time decided by the captains.

Any other changes in the rules will be informed in the blog.

Team yet to register, please do so immediately by commenting your clan name and details in the 1st post of this blog. Please inform our friends who are interested to register asap so that we could prepare the schedule as per everyone's convenience. The venue will be mostly C D and F hostels depending on the availability of computers.

The registration fee will be decided after we get a tentative list of teams. It will be very small (around 10-25 Rs per head).

For further details contact:
Jaidev S8 CSE, 9895400848.

GLHF!

The Tourney Rules

Counter-Strike 1.6 Rules

General

Competition Method : 5 vs. 5 (Team Play, 5 players per team)

The first team to win 16 rounds wins the match.

Extra rounds will be played until the winner is decided

General Game Setting

Rounds: 30 Rounds (Max rounds format): 15 rounds as Terrorists and 15 rounds as Counter-Terrorists per team (If a team scores 16 rounds first, the match is ended immediately.)

Victory Condition: The first team to win 16 rounds.

Round Time: 1 minute 45 seconds.

Sides will be decided through a Knife round(CT/T).

In the case of a tie after regulation, 6 extra rounds will be played.
(3 rounds as Terrorists / 3 rounds as Counter-Terrorists per team)

Extra Round restart money: $10,000

In the case of a re-tie after 6 extra rounds as stated above, 6 more extra rounds will be played until the tie is broken.

Official Maps: De_Dust2, De_Inferno, De_Nuke , De_Train

Only team leaders are allowed to use public in-game messages (messagemode1) within a match. The rule also applies when dead. Use of messagemode1 by any member other than the team leader shall result in a warning. Other team members must only use team message (messagemode2), while in a match.

Default skins must be used.

Any other use of map or program bugs can result in a warning at the minimum or loss by default for the offending team after deliberation and decision by the board of referees at its sole discretion.

The gamma rate can be changed in the video graphic driver.

Unfair Practices Subject to Penalty

Team members may communicate verbally if they are alive in the match or when all team members are dead.

Boosting (stepping on top of own team player) is allowed in play.

C4 must be installed at a viewable location. Installing C4 at a location where a boost is required is allowed.

Silent C4 installation is considered bug play. Such an offense may result in a warning or loss of all remaining TR rounds at the sole discretion of the board of referees.

Throwing grenades over buildings in all maps are allowed.

Any use of the flash bang bug will result in a warning at the minimum or loss by default for the offending team.

Use of personal model/skins (includes weapon skins) .

Use of personal map texture .

All cheat programs.

Use of map bugs in play (e.g. map swimming, auto aim, etc.)

Use of unfair but available scripts (e.g. silentrun, attack+use, centerview script, norecoil script, etc.)

The server master can and will check for the use of any unfair practice or script, even those not listed above, during each match.

If a problem occurs with flash bang bug, the referee reviews the demo file and the offending team loses the round. The match continues normally.

HLTV Proxy will join the game servers for Tournament Broadcast.

If disconnection occurs during a match

If all the players cannot play due to an unintended, unforeseen accident such as server stoppage,
- Before the 3rd round starts: restart the match
- After the 3rd round starts: Disconnected player must re-connect to the server. The round is continued unpausing, and if the disconnected player cannot connect to the server, all players must wait during the freeze time after the round until the disconnected player connects to the server. At this time, the match may continue by unpausing. (Not a restart)

If up to 3 of all players are unintentionally disconnected: The score for that round is discarded. The game is paused after the round during the freeze time, and all players wait until the disconnected players are connected to the server. When all players are connected, the match may continue by unpausing the game.

In the case of intentional disconnection, the referee may decide to end the match with the offending team losing by forfeit.

Protests can only be filed by the team leader (ie: a player that represents the team)
- If a player does not agree to any rules, he/she can express his/her protest to a
referee before the completion of a match. Any intentional refusal to connect to the match server can result in a default loss for that team with the decision to be made at the sole discretion of the referee.

If a rematch is decided by the head referee, the team that does not follow this decision will be subject to disqualification.

CS TOURNAMENT

I think its high time we conduct a CS tournament here at NITC. All registered clans, in the blog, are invited to play. It will be a league. The exact format of the league will be published in subsequent posts.
The rules will be published by Shadow0w~. We are planning on starting soon after the second sessionals.
All teams yet to register please do so fast. The captains will be contacted regarding the schedule. The same would be put up in the blog. There will be a very small participation fee to compensate the work put in by the organisers and the final prize money. The results of the tournament will give the clans seeds for the Ragam CS tournament. The list of organisers will be put up soon. All doubts will be cleared via this blog awa in person.

Sunday, February 24, 2008

CLAN NAMES

Hi guys, it seems we have a very good following of CS. So maybe we could conduct a CS tournament before Ragam so that everyone can get a real feel about it.

If I could get the list of clan names, we could arrange people into groups and conduct leagues so that we could select the required no. of teams to play for Ragam in case there r too many to fit into the no. then. so please comment with your clan names along with the team leaders actual name and phone number, and the batch in NITC and the 5 members of the clan.

example:

Team Fnatic:
Patrik "cArn" Sattermon(C) - , [phone no.], [batch]
Harley “dsn” Örwall
Oscar "Archi" Torgersen
Patrik "f0rest" Lindberg
Oskar "ins"

Keep Gaming!